Programmers @ Disney (Utah)
Disney Interactive Studios offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits. We are located in Salt Lake City, UT and have a need for a Shader Programmer.
Programmer that will be part of the look development team, works tightly with artists and engine programmers to achieve a visual look. Writes vertex and pixel shader programs to achieve that look, producing code to perform things such as lighting, water, fog, skin, fur, bloom, depth of field, etc. Must work well with others and take direction, but must also have a personal sense of aesthetics and take initiative. Five years of related experience preferred. Strong math skills desired as well as the ability to read and implement papers from research (eg GPU Gems, SigGraph, etc). Must have a passion for graphics. Must be able to understand performance issues and create solutions that are a balance of quality and speed.BS degree in Computer Science, or Masters preferred
additional skills: OpenGL, DirectX, previous work on console games(ps3,Xbox,ps2), C++, understanding of 3D graphics preferred.
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