Archive for March, 2007

Interaction designer at MSN

Senior Flash Designer

Flash Designer with XML, SQL, graphics skills: MSN Money will use video, Flash, and interactive charts in combination to explain important issues in personal finance and investing. This job requires sophisticated design skills coupled with in depth understanding of Actionscript and data functionality involving XML and SQL. Workplace will be new MSN office now under construction across the street from Radio City in Manhattan. Pool table, video games included. Join a dynamic multimedia team and push forward on the cutting edge of information design with one of the strongest web organizations in the world. Exceptional salary and benefits and a special kind of opportunity.

If you are interested, please write me directly for the contact information.

PhillyCHI sponsors talk from r/ga interaction designer

I just discovered there is a Computer Human Interaction working group of the ACM in Philadelphia! Info found at http://phillychi.acm.org. Looks like there is a potentially very cool talk at the end of March by Kip Voytek, an designer from interactive giant r/ga.

From the post:

For our March meeting, PhillyCHI is pleased to have Kip Voytek from R/GA presenting. Kip will discuss how interaction design must reach beyond usability and the satisfaction of user needs in order to truly help clients achieve their goals. By examining interactive product examples, he will demonstrate how interactive experience is being infused with emotion, creating connections between users and the products they are using. In today’s market, the successful completion of user tasks and usability are table stakes—the competitive advantage lies in being able to make experiences enjoyable, fun, delightful.

SIGGRAPH Encore site

SIGGRAPH Encore is an amazing database of papers, presentations and courses from several years of SIGGRAPH.

IGDA releases 2006 annual report

The International Game Developers Association released its 2006 annual report today. There were almost 3,000 new members in ‘06, and the non-profit group ended up in the black for the year. Vying for authority on industry award shows with the Game Developers Choice Awards, the group took further meta-gamedev action by releasing a guideline for game credits standards proposition. A full account of the groups news for ‘06 is available in their news archives

Software developer at Sony Pictures

Forwarded from Amy C.:

Sony Pictures Imageworks, an Academy Award winning digital production studio, is seeking a software developer to design, develop and maintain compositing software for feature films. Experience developing post-production, image processing or graphics software is essential.

Required skills:
* C/C++
* Linux (RedHat/Centos)
* Image processing
* Familiarity with digital compositing technology
(Shake, NUKE, Combustion)

Desirable skills:
* Python programming
* GUI programming (Qt/PyQt, WxWidgets)
* OpenGL and 3D math.

Imageworks offers the innovative freedom of a startup with the stability of a large, profitable and growing movie studio. You will share a hard working, fun atmosphere of creativity with other talented software developers, graphics researchers, artists, animators and story tellers.

Please send your resume to swjobs[at]imageworks[.]com

Self-registration of alumni

Much thanks to the over two dozen alumni who have already self-registered. For those who have registered, take a look at the directory!

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